Verder over de patch, nog weinig character-specifieke dingen gelezen. Er is wel wat in het algemeen aan de movement veranderd. Schijnt universeler te zijn, snelheden en afstanden van dashes onderling is wat gelijker getrokken. De Mishima wavedashes schijnt ook niet meer zo "top tier-ish" te zijn en Kazuya lijkt daar het meest onder te lijden.
Tis me opgevallen hoeveel scrubs opeens naar de Lee forums gaan om met hem beter te worden door alles te gaan lezen...
Citaat:
murakumo not to be a ass but i boycott the release of a fact for lee in BR. i think people would try to figure out a easy to way just to read everything about lee and just pick him up, when we lee players work so hard with our character just for people to pick him up, so i say a big no to it and let them figure shit out on their own.
Citaat:
Should be no reason to worry, GM. Nobody's gonna pick him up easily, anyway. A lot goes into the execution. The FAQ is basically a collection of stuff from our threads and frames off inaTekkenWiki, etc. We've got to admit that it's hard to sift through the combo thread, for example, it takes a while for someone to try and look through 870 posts. Just putting stuff in one place since we haven't been updating the front pages on our threads like we should. If nothing else, I feel sorry for the people trying to play Mokujin and having to go through nearly 4000 posts to get up to speed on everything. =P They'll still have to put the time in to get stuff to work.
... that and I'm tired of us answering how to WS+2,3 from standing (sway) 4321401823908 times. So I might as well stick it in an introduction to Lee thread.
- Luipaardskin voor King
- Jack gecustomized zoals in de eerste T6 trailer
- Devil's oog voor Kazuya
- Robo-dino Roger
- Kazuya's item move met pistool
- Ander hip kapsel van Lars
- Bob als Power Ranger
- Devil Jin met Gargoyle/Ogre invloeden